Sale!

Copyright, Contract, and Video Games Terms of Play | Amy Thomas | Ed.2026

Original price was: ₹1,199.00.Current price is: ₹1,020.00.

Copyright, Contract, and Video Games Terms of Play | Amy Thomas | Ed.2026

Add to Wishlist

Description

This book uncovers how video game contracts act as monologues of power, moulding players to align with proprietary ideologies.
In the era of interactive technologies, the player emerges as a vital yet curiously overlooked figure. While copyright law governs the creation and distribution of these technologies, it sidesteps the player, leaving private contracts to define their role and obligations. Using video games as a case study, this book fills the gap left by copyright law, offering an innovative socio-legal methodology to interrogate and challenge harmful contractual norms.
By analysing contracts as a form of critical discourse, the book exposes the contradictions and idealisations embedded in these agreements, which often serve to reinforce industry priorities. It is an essential resource for scholars in intellectual property law, video game studies, and socio-legal research, contributing to pressing debates on user rights and the shifting balance of power in interactive industries.
With its fresh perspective on the interplay of copyright, contract and cultural participation, the book redefines the player’s role in a rapidly evolving digital landscape, offering new tools to understand and critique the legal frameworks shaping this most interactive of industries.

Additional information

BINDING

Hardcover

ISBN

9788167271358

PUBLICATION

BLOOMSBURY

YEAR OF PUBLICATION

2026

Reviews

There are no reviews yet.

Be the first to review “Copyright, Contract, and Video Games Terms of Play | Amy Thomas | Ed.2026”

Your email address will not be published. Required fields are marked *